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Gaming can also help children develop the perseverance to achieve their goals, increase resilience and improve their communication skills so that they know how to respect the views of others. Immersive games require strategy and problem-solving skills to win and require players to remember and absorb a lot of information. Playing these types of games frequently can help improve children's short-term and long-term memory and help the brain process information faster. In addition, the game can capture players' imaginations and help them focus on specific tasks. Fortnite and Roblox are good examples.


Fortnite often partners with other gaming platforms, such as Halo and God of War, to increase user experience. And sometimes, Fortnite is used by other sectors, such as the music industry, for the same reason. I’ve experienced a live concert of the American rapper Travis Scott on the platform. These collaborations are also called crossovers. In Fortnite, there have been many of these crossovers with Marvel, DC Comics, Star Wars, Marshmello, Ariana Grande, Ferrari, and others.


Innovative Schemes

A cool innovation coming to the gaming industry is facial recognition. 3D scanning and facial recognition technology will allow platforms to create a portrait or life-like character of yourself in the game world. You will be able to create a custom Avatar that looks just like you or transfer your own expressions to other digital creations. Most importantly, the Intel® RealSense™ 3D camera allows developers to scan seventy-eight different points on the face to create games that adapt to gamers' emotions. For example, a few grimaces on the game screen means that the system will immediately reduce the difficulty of the game.



Although online gaming has many benefits for young people, it is important to be aware of some risks that may affect their health. Games can help children feel part of a community, but they can also give young people an out or a sense of escape from the real world. If there is no guidance on what games to play, children may face risks, such as bullying or game addiction in some extreme situations. Some kids may have been told by their parents never to talk with strangers online because they might be dangerous, and this is wise advice. On the flip side, I have heard more than one story where people have met in online video games and become close friends. After years of playing together and never seeing each other face to face, some have actually met in person and become best buddies. There’s even a story of a married couple who got to know each other through a game called Rocket League. When it comes to gaming, the bottom line for kids is to use common sense and seek parental advice when necessary.

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Chapter 13: Celebrating Faculty | Celebrating Lucy Clink

Lucy Click

2-D and IB Art Teacher

By Natalie Edwards '14 - City of Rome I, Core 9 Teacher and member of the Boarding Faculty
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Chapter 14: Alumni Spotlight | Alumni Spotlight Interview, Cortile 2022 Highlights

 Rohit Aggarwala ‘89

Chief Climate Officer and Commissioner of the New York City Department of Environmental Protection

By Natalie Edwards '14 - City of Rome I, Core 9 Teacher and member of the Boarding Faculty
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Chapter 14: Alumni Spotlight | Alumni Spotlight Interview

Varun Baker ‘01

Co-Founder & Managing Director Farm Credibly

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Chapter 14: Alumni Spotlight | Alumni Spotlight Interview

Rachel Nicholson ‘06

Director, Visitor Engagement and Research at the Nelson Atkins Museum of Art

By Natalie Edwards '14 - City of Rome I, Core 9 Teacher and member of the Boarding Faculty
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Chapter 14: Alumni Spotlight | Alumni Spotlight Interview

Brian McKenna ‘00

Music Producer

By Natalie Edwards '14 - City of Rome I, Core 9 Teacher and member of the Boarding Faculty
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Chapter 15: Alumni Stories | Visiting Family Stories, Alumni Stories

Visiting Sully Plantation, Visiting Family Secrets

I stood in the thick green grass, looking at a slave dwelling at Sully Plantation, Chantilly, Virginia.

The cabin was built to replicate one that had housed the people my ancestors enslaved. It was a hot August day in 2021, 95 degrees with Virginia’s drenching humidity. I heard the loud chorus of crickets, the leaves shifting in the nearby copse, felt the heat in the breeze.

By Sarah Fleming ‘71
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Chapter 15: Alumni Stories | Science Stories for Grown-Ups, Alumni Stories

Science Stories for Grown-Ups

Everything ended with a book.
No wait.
Everything started with a book.

By Guilia Sebastio
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Chapter 15: Alumni Stories | St. Stephen's Community, A Small World, Alumni Stories

The Small World of Serendipity

This story is equal parts chance, serendipity, a small world, and the St Stephen’s community.

I am a musician and young entrepreneur, and when I was based in London, I was searching for ways to build connections.

By Edoardo Pariante ‘15